Nintendo holiday
For the last project in prepress production, we were tasked with “pushing the limits” of print. Practicality was a factor, but the focus was mostly on being imaginative. The goal was to pick a company and design a compelling Holiday/Christmas-themed magazine advertisement and corresponding mailer that left a lasting impression.
I somehow got dibs on Nintendo, and inspired by the release of SNES Classic, I thought it would be fun to surmise that Nintendo eventually releases a Game Boy Color Classic. To announce this release, what if Nintendo implemented a “low cost” Game Boy Paper with embedded electronics that’s capable of playing a game?
Imagine that you’re flipping through a special gaming magazine. Suddenly, you’re met with a present that, when “unwrapped,” reveals a fully playable Game Boy Paper. Oh, and it serves as an announcement for the Game Boy Color Classic. Practical? Maybe not. Fun? I think so.
Colophon
- The gift wrap and Game Boy Paper are 100% vector illustration. They were a labor of love.
- The “Alan the Legend” game screen is fictional and made in honor of a professor
- All of the wrapping paper icons were also a labor of love. I didn’t make the DK logo though. That credit belongs to Toomai of SmashWiki.
Type
- Fredoka One, ITC Avant Garde Gothic, Lato, and Origami Making
Images
- “Kirby’s Dream Land 2” in-game screenshot by Satoshi Matrix. Satoshi Matrix’s Blog.
- “Legend of Zelda: Link’s Awakening” in-game screenshot. Paste Magazine.
- “Pokemon Gold” in-game screenshot. RPGFan. (Originally found on Giant Bomb).
- “White bow tied using silk ribbon, cut out top view” by mrcatmint. Adobe Stock.